Hi, can anyone give a reason why these bots are bouncing?
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I believe there's a path through at the top of that part of the castle, from a wooden crate to the roof, and they seem stuck in it (probably until reaching a waypoint that will tell them you're good to go), but haven't opened the waypoints, gotta check
Btw we had a discussion about Warbell though MP, do you want me to take care of the few issues we discussed, or are you on them?
Edit: Well I see in the script "Fixed bot stuckage at Monastery with crates" from me back in 2014 but it doesn't seem to work ^^' No path through though, only waypoints and flags (jumpgap and jumplow on most waypoints)...
Edit 2: I sometimes wonder if, when they're jumping, as they keep moving, there's no 'reachability' or 'stuckage' detection that normally happens in this kind of situation... If that's true, then in this case they're just stuck in an infinite loop
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