I'm trying to finalising V1 Rocket Beta 2 waypoints, by helping Allies to secure the objective in the middle of a wide-opened area, in front of the enemy's spawn...
I've added a region trigger covering the Axis DEFEND spots to count how many of them are inside vs how many Allies are inside, to let the bot with the objective if he can try to secure it or should stay outside until it's more clear
I just have a single issue with this way to handle the thingy: a gibbed bot is considered inside until he respawns ^^'
(btw is there a command to render the defined region trigger, like when you do trigger_bounds?)
Any idea how else I can do this? I've looked at specialised region triggers, but I don't think I can make any use of them here