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Waypoints request for Canyon Depths Final

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4 replies to this topic

#1
gs02

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Canyon Depths Final:

http://www.wolffiles...lebase&fid=4778  :) ?

 

Thanks

 

 



#2
Mateos

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Good evening,

 

There:

- http://svn.assembla....depths_final.gm

- http://svn.assembla....epths_final.way

 

I believe the final version isn't up to date, compared to the various Betas (no _goals.gm file), @Tardis made them, I'll poke him.


mateos1.png


#3
Tardis

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There only the way-points transfer over from canyon_depths_b10 and do the bots can not complete the map there is no gm file yet as its a basic file (generated) it has been a long project of mine to finish this map but its not a map that is not heavily used and has very bad fps ratting on some Graphics cards and is a very large map to complete in full and still a few problems with this map manly fps problems . The canyon_depths_b10 is the better version for the bots and will finish the map.

 

I will Try and get the final version working but you have to wait till winter (UK) as this is when I normally work on map making and way-points.



#4
gs02

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Hi,

 

Thank you for the quick response.

 

2 Years ago we had this map on our server for the first time and alot people liked it ( http://oi63.tinypic.com/atnga9.jpg ) but alot people disliked it because of the tankbugs, initializing screen (time), Maptimer changed to 999 when the map has supposed to end. FPS-drops. Password accessible too soon. So i decided to contact the mapper to bring this map from beta7 to v11 Final. One of the few missing pieces at this moment are working waypoints for the Final version (bots take fuelcans and run arround randomly), hence this request :)

 

It's indeed a big map and not heavily used compared to other maps ..I can understand there are other priorities.

 

Grts

 

P.s. Nice to hear that there are still people working on improvements to keep his game alive. Respect  :) .



#5
Tardis

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I am working on them slowly so as soon as i get the bots to finish the map I will send some updates via svn


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