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#21975 Raid final

Posted by Magic on 17 April 2016 - 02:32 PM

A final version of Raid is done...a big thanks to d00d for all the help with the final version.

Have also made a movie from the map...a thank you to all that helped me with it :)

 

Download link for the map and to see the movie - visit my site :

 

http://magics-territory.com/

 

thanks again for all the help.

 

Magic


  • d00d, Niek, Mateos and 1 other like this


#21599 8.4 omni-bot help on heavy weapons

Posted by palota on 17 July 2015 - 11:52 AM

It's not recommended to modify et_autoexec.gm.  It's better to create a new file et_autoexec_user.gm  for all your settings. The file should be in folder omni-bot/et/scripts.

 

If you want to disable panzer and flamethrower, add these commands to et_autoexec_user.gm:

WeaponTable.SetWeaponAvailability(CLASS.SOLDIER, WEAPON.PANZERFAUST, false);
WeaponTable.SetWeaponAvailability(CLASS.SOLDIER, WEAPON.FLAMETHROWER, false);
WeaponTable.SetWeaponTeamAvailability(TEAM.AXIS, CLASS.SOLDIER, WEAPON.MP40, true);
WeaponTable.SetWeaponTeamAvailability(TEAM.ALLIES, CLASS.SOLDIER, WEAPON.THOMPSON, true);

If you want to disable soldiers and you have the latest Omni-bot version from Assembla, add these commands to et_autoexec_user.gm:

Server.MinClassCount[TEAM.AXIS][CLASS.SOLDIER] = 0;
Server.MinClassCount[TEAM.ALLIES][CLASS.SOLDIER] = 0;

If you want to disable soldiers and you have Omni-bot version 0.84, you must modify MinClassCount values in et_autoexec.gm.


  • JohnDory, d00d, hellreturn and 1 other like this


#22282 Plant Goal with 2 use points

Posted by palota on 23 July 2017 - 07:28 PM

Edit the goal, then look towards the door and type command goal_setproperty coversplit. It will save your current rotation vector. Your position is not important.


  • d00d, VargaTom and Mateos like this


#21941 Requesting Waypoints for twc paintball

Posted by palota on 02 February 2016 - 11:24 PM

I modified twc_paintball.gm so that bots spawn randomly.


  • d00d, Mateos and MickyP[MW] like this


#21888 Bots do not reset XP

Posted by palota on 17 January 2016 - 11:32 AM

If you have Nitmod, you can get new version of the file et/scripts/goals/goal_resetxp.gm  from Assembla SVN repository.


  • Mateos and Rollo60 like this


#22286 bot.TargetBreakableDist

Posted by palota on 07 August 2017 - 08:48 AM

If you set bot.TargetBreakableDist inside OnBotJoin function, then bots will destroy all breakable objects which are closer than the distance.

 

Trigger regions are useful if you want to destroy only a few obstacles and don't want bots to shoot everything. For example, see fueldump.gm.

When a bot enters the region, bot.TargetBreakableDist is set to RegionTrigger.BreakableDistance.MaxBreakableDist.

When a bot exits the region, bot.TargetBreakableDist is set to RegionTrigger.BreakableDistance.MinBreakableDist.

 

Paththrough navigation is necessary for ladders or difficult obstacles. For example, see et_poker_b2.gm.

 


  • d00d, VargaTom and Mateos like this